Game dev in Clojure. In theory it should be able to leverage Java, JavaScript, or webdev ecosystems. Anyone know some leads? I have no idea what the standard in game dev tooling is these days; is it still Unity? Can it be done with React Native? What languages have great libraries?
@icedquinn Tied to Mono. Does that mean it is C-based?
unity is tied to mono so it would only be possible if you retargeted the clojure compiler or wrote a new one. people have written their own mini clojures so its certainly possible.