Game dev in Clojure. In theory it should be able to leverage Java, JavaScript, or webdev ecosystems. Anyone know some leads? I have no idea what the standard in game dev tooling is these days; is it still Unity? Can it be done with React Native? What languages have great libraries?
you would have to compile the clojure to .net assembly to run it on unity.
https://github.com/clojure/clojure-clr
they may be migrating to .net core at some point i dunno. mono has sort of fallen out of relevance as anything other than unity's runtime and even linux shit is going over to .net core.