For those of you trying to move off #unity, if #godot's weak C# is a deal-breaker, check out #Stride. I've only just started trying it out, but so far it's very promising. It's tightly linked with .NET, so the dev-env is Windows only, but the output is multiplatform, and the integration with C# is outstanding.
It's also got an editor layout and general scene framework that are very similar to unity, which makes transitioning easier.
@ClutchAbuse They even have a doc page to help Unity developers convert: https://doc.stride3d.net/4.0/en/Manual/stride-for-unity-developers/index.html
@ClutchAbuse Indeed. And apparently it's on the verge of a big new update.
@LouisIngenthron nice. It feels like a way more mature engine and a properly professional tool. I'll obviously need to spend some time with it and see what it can really do. But first impression is really good.
@LouisIngenthron duuuude! Ok this is really looking promising. I've only just set it up and messed around a bit but I already feel more at home than in Godot. More Unity devs need to check this out.