#DailyBloggingChallenge (202/250)
In the past the app #TimeLimit has helped to stop social media binging, though with gaming the same cannot be said.
The main difference is the task that has been cut short might be (subjectively) mission critical in a game. Thus one gets the feeling of incompleteness and almost automatically extends one's permitted timer.
#DailyBloggingChallenge (257/300)
#TimeLimit has the option to have parent categories. This eases the behavior over multiple child categories.
If we continue from the #MobileGaming example, they all have the same parent.
#DailyBloggingChallenge (258/300)
The parent category has stronger restrictions.
1. #MobileGaming is only permitted from 12:00 - 22:00.
2. During those times, the total gaming time permits only 2h.
3. There is the option to earn 5min extra time if one does 5min #PhysicalTraining session.
These general restrictions were also put on other engineered binging technology like mainstream #SocialMedia.
#DailyBloggingChallenge (259/300)
Over the last 60 days, I indirectly did a case study of one. I spent more than 240h #MobileGaming.
One good thing that I added halfway through is the access to #AudioBooks. These created the mirage that I was doing something semi-productive.
Sadly, in sessions that have the original intent of being just 10min, thus no need to put on a book, quickly becomes a multiple and thereby losing that time.
#DailyBloggingChallenge (260/300)
The situation that cost the most #productivity potential is #MobileGaming during peak #motivation times.
These for me are before noon (12:00) and sometimes a second wave after 16:00. The 22:00 cut off is to remove any potential binging that would cut into #sleep.
#DailyBloggingChallenge (261/300)
The nice side effect is that the restriction puts me often in a state of #boredom. This is a blessing over a curse, since this opens the door for potential creativity.
These days one is constantly being bombarded with information to avoid being put in a state of boredom. Although one is constantly consuming content, many time one fails to scratch the curiosity itch.
#DailyBloggingChallenge (203/250)
Have played with two time formats so far and need to probably adjust it a third time.
My findings so far:
- 20 min per gaming session is way too long
- 5 min per gaming session is way too short and almost always extended by another 10 min
- the break between each gaming session is currently at 2 h, which is too long for some games
Thus will need to adjust the #TimeLimit app on the various games instead of grouping them altogether.