#DailyBloggingChallenge (201/250)
If one is prone to addictive behaviors plus one is a procrastinator, then starting a new #addiction is a bad option.
The unfortunate behavior that I started is mobile gaming.
#DailyBloggingChallenge (203/250)
Have played with two time formats so far and need to probably adjust it a third time.
My findings so far:
- 20 min per gaming session is way too long
- 5 min per gaming session is way too short and almost always extended by another 10 min
- the break between each gaming session is currently at 2 h, which is too long for some games
Thus will need to adjust the #TimeLimit app on the various games instead of grouping them altogether.
#DailyBloggingChallenge (258/300)
The parent category has stronger restrictions.
1. #MobileGaming is only permitted from 12:00 - 22:00.
2. During those times, the total gaming time permits only 2h.
3. There is the option to earn 5min extra time if one does 5min #PhysicalTraining session.
These general restrictions were also put on other engineered binging technology like mainstream #SocialMedia.
#DailyBloggingChallenge (259/300)
Over the last 60 days, I indirectly did a case study of one. I spent more than 240h #MobileGaming.
One good thing that I added halfway through is the access to #AudioBooks. These created the mirage that I was doing something semi-productive.
Sadly, in sessions that have the original intent of being just 10min, thus no need to put on a book, quickly becomes a multiple and thereby losing that time.
#DailyBloggingChallenge (260/300)
The situation that cost the most #productivity potential is #MobileGaming during peak #motivation times.
These for me are before noon (12:00) and sometimes a second wave after 16:00. The 22:00 cut off is to remove any potential binging that would cut into #sleep.
#DailyBloggingChallenge (261/300)
The nice side effect is that the restriction puts me often in a state of #boredom. This is a blessing over a curse, since this opens the door for potential creativity.
These days one is constantly being bombarded with information to avoid being put in a state of boredom. Although one is constantly consuming content, many time one fails to scratch the curiosity itch.
#DailyBloggingChallenge (257/300)
#TimeLimit has the option to have parent categories. This eases the behavior over multiple child categories.
If we continue from the #MobileGaming example, they all have the same parent.