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The following locations have recorded wet-bulb temperatures of 34 °C (93 °F) or higher.

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My own hypothesis is that the harmful thing is "engagement maximization" and not "social media", and that you could have engagement-maximization algorithms applied to other things and make them more harmful, but I don't have hard data to support that and I don't really even know how to start going about gathering it, or falsifying this hypothesis.

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I acquired (with help) a killer audio cassette digitizing rig, and then IMMEDIATELY had to spend over 2 months digitizing 90+ cassettes from the 1999 Game Developers Conference (via a slow-and-steady workflow that got the job done without being too disruptive to any other work I was doing).

So, here we are, it's done. Go enjoy 70+ hours of presentations about all aspects of game making and producing, in 1999.

archive.org/details/1999_Game_

Adding more solitaires to my collection; this one's Binary Solitaire! The idea is to make stacks from 7 to 1 by counting in binary

Looks like this is the reason why Opus, the next-gen Xiph codec, was failed to overtake its predecessor Vorbis despide being pareto-superior to it.

The author of stb_vorbis.h that gets shipped far and wide found that they can’t make the same for Opus due to licensing shenanigans.

nothings.org/stb/stb_opus.html

:picardfacepalm:

Playing some old RTS games and oh my they had clunky controls!

Supreme Commander reigns supreme indeed in the UI department.

:fediverse: Mastodon monoculture problem 

:boost_requested:

> »I believe we need to learn from this history. Once we do, we should be worried about the sheer size of mastodon.social. We should be worried by the apparent monoculture of Mastodon-the-software on the Fediverse. And we should also be worried about identifying all of Fediverse with just “Mastodon”.«

Read it all:
🔗 https://rys.io/en/168.html

/cc [ #Mastodon | #fediverse | #monoculture ]

IMO should’ve been just a redirect to Twitter. But, finders keepers.

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At long last, we’ve created a Torment Nexus, and the people are already lining up for it.

torment.nexus/@alm@mastodon.on

If that was what you were hoping for, great. It’s coming.
If your hope is that such capabilities will not be present in AIs so we will be safe, either despair or find another hope.

Every week in AI

ai bullshit 

There have been many words written lately about Neal Stephenson and how he "predicted the forthcoming metaverse" in Snow Crash but the Stephenson prediction I can't stop thinking about is from 2008's Anathem about how generative AI almost destroyed their internet. Most of the jargon doesn't matter just know that "reticulum" means internet and "Ita" are IT support. 🧵

Extracted tile “proxy” data from Tilesetter projects. Makes maps a little less bland.

Visibility is surprisingly tricky. Lots of implementation options, semantic options and how to combine those :blobcoffee:

Switched to map and contour generation from quad tree cells. Those are now correctly represent terrain transitions, not only passable regions.

The thing is more costly to construct, but the map filling is much faster than sampling each tile corner - less duplicate work and big chunks of uniform terrain are naturally aggregated and can be dispatched as one job.

Out of 1M tiles only ~75k are 1-tile transitions that are processed sequentially (presumably while some bigger jobs are chugging in background).

I really should do that final tagless retargetable encoding for SDFs and run those on GPU instead.

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