I.e. a layer of meta-specialization is desirable that produces a uniform struct with some parameters and puts everything else in specialization constants.
Add push constants and embedded constants for high dynamic range of constantness 😅
Although I see a familiar problem where there's a spectrum between fully static and fully dynamic parameters 🤨
🥳 I'm pleased to announce that "FEP-1b12: Group federation" has just been finalized. Find the document at https://codeberg.org/fediverse/fep/src/branch/main/feps/fep-1b12.md
👆 This FEP (Fediverse Enhancement Proposal) describes how groups are implemented in existing Activitypub platforms using `Group` actors. This is the fourth standards document to be finalized under the FEP process and continues efforts to help interoperability across the fediverse.
🛖 View other proposals and submit yours at https://codeberg.org/fediverse/fep.
#fediverse #fep #standards #activitypub #socialhub
All the pieces so far:
- Dynamic tilemap.
- A minimap view synced to it (using 1px tile atlas for colors).
- Draggable viewport.
- Some animated sprites in world-space.
- Screen-space (yellow) and tile-space (blue) selection boxes.
- Status frames for sprites caught in selection.
- The window is still resizable (tilemap re-center appropriately and minimap sticks to its corner with a small padding).
### The first Haskell Tiny Game Jam is now open!
> Your mission: make #Haskell games in 10 lines. https://github.com/haskell-game/tiny-games-hs and the #haskell-game chat room await your entries. Good luck!
This 1953 Porsche, converted to an electric drive by a GE engineer around 1959, is being reconditioned and will be fitted with modern batteries to replace the lead-acid ones that originally powered it.
Toots as he pleases.