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Designing IT for schools? Make it usable and useful, otherwise don't bother.

What if we designed to promote success rather than avoid failure?

How do we separate fact, from informed opinion, from speculation?

"Stuff just happens, and rarely on schedule." Yup gotta agree with Rushkoff on this one.

"That which grows under moderate pressure becomes stronger." D'Arcy Thompson observed this of living systems. Applies to brains also.

One must respect the consultant who says "you are public school teachers, so you know about that than I."

Be the expert, but take care of everyone's thinking.

How often do students go away confused, but I don't know it? Says the insightful

Optimal learning requires interactive, knowledgeable, and passionate teachers. Standards aren't on students' radar.

The message, "we care about you," it the most important one in the

Let wrong live in your little longer than you are comfortable with. Students will figure it out on their own.

An updated post that includes an digital dive on technology acceptance model:
buff.ly/3EbH1zp

An updated podcast of educational design research with audio:
buff.ly/3EbkpyS

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