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Creating Hardware is ... Hard 😉 So let's take whatever Hardware we can get ... And make it great for Teaching!

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@lupyuen The article summarizes itself in a single sentence: "Basically, it’s a hostile proprietary license masquerading in open source clothing".

builds OK on plain old Windows CMD (without WSL, MSYS2) ... Includes the HAL from BL602 IoT SDK yay!

lupyuen.github.io/articles/gpi

@totoroot You're absolutely right that it will take more battery life. Whether it is an advantage or not would be up to the user. A normal gamer? Probably not that much. A graphics designer or developer? Maybe? Gaming laptops usually have very nice specs for development work.

Just a funny detail about that Lenovo Legion 7 line-up I saw; The 17,3" one got 1080p. All 16" ones got 1600p. And the 15,6" ones have 1080p and one 4K listed. I found it odd, but apparently there's a market for this. :)
But I agree, 1440p at least would be nice! My laptop (15,6") has 1080p and oftentimes I find that not high enough.

@lupyuen

@lupyuen oh my.. i have a weird sweet spot for fools garden because im a 90s kid, this is just wrong 😁

@trinsec @lupyuen In my opinion for screens with a diagonal of 17" or below 1440p should definitely be enough for all applications, even for graphics development. I love the 4k resolution on my screens at home, as there is a noticable difference between 4k and 1440p on a 27" monitor but on a laptop, even one dedicated for gaming, you wouldn't want to give up significant battery life without any real advantages as the higher pixel density comes with a much higher power consumption and more heat.

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