I'm calling him done!
Kalanzar the Wicked! Ready to breathe hellfire down upon puny adventures and armies alike!
@olivvybee I think of it as "contains, union, intersection, is a member of".
@glassbottommeg Same, but the weapon would be made of metal because the belt would be kevlar wick. #ScorchMarksOnMyGi #TheNightIsDarkAndFullOfTerrors
1000 richest people are approched. "The end of the world is here. Time to go to your doomsday bunker", they are told. The billionaires nodded. They knew this was coming. They were prepared.
So they gathered their loved ones and locked themselves in luxury bunkers. No contact to outside world.
10 years later they emerge. The world has healed. The air is breathable, people are happy. "What was the catastrophy?" they ask the first person they meet.
She screams: "THEY GOT OUT!!!"
Another strong candidate:
https://www.etsy.com/listing/1554135091/retro-scifi-playing-cards-set-2
@grickle Alt text: Caption: With their dexterous little paws, the raccoons were unequaled at building Lego sets in the forest. Cartoon: A bear watches while three raccoons assemble a LEGO Millennium Falcon.
If I'm going to play Savage Worlds, I'll need the perfect deck of playing cards. I'm using the Last Parsec setting, so I'll want something with space opera art.
Some candidates:
https://www.thegamecrafter.com/games/strange-new-worlds-playing-cards
(Pretty, but print-on-demand means pricey.)
https://www.museumofflightstore.org/space-playing-cards.html
(Nice astrophotography.)
https://peginc.com/product/tlp-double-action-deck/
(Official, but I can't find any photos of what's on the front; presumably art from the books.)
Other suggestions or sources of cards with interesting art?
And the winner of my hand-wringing about which TTRPG to run is ... Savage Worlds!
What won me over:
* You get to use the polyhedral dice plus, for good measure, a deck of playing cards.
* It seems to have the right intermediate level of crunch, between the extremes of "creating writing workshop" and "tax accounting". I generated a character and ran a short combat, and my eyes didn't roll out of my head.
* The character record sheet fits on one side of one sheet of paper and includes both words AND numbers.
* It uses skills rather than classes.
* The rulebook is reasonably concise, clear, and well-illustrated.
* A character has just a few wounds, not scores of hit points.
* Exploding ("acing") dice will produce occasional epic results.
* People report that combat is faster and more interesting than, e.g., Pathfinder.
* It seems to have an active community and publisher support.
* The Last Parsec setting looks like it will work. Many reviews call it an homage to Star Frontiers. Pre-written adventures exist.
I have moved to peterdrake@mstdn.social. If you found peterdrake@qoto.org on a website, please let me know at my new account.