@walestoot @mmcd and have fun!
@underlap Reactive programming (although only the network-building is usually a monad or something like that).
Quantum-like computing, with nondeterminism and entanglement. Also, probabalistic programming / sampling non-trivial distributions.
All the pieces so far:
- Dynamic tilemap.
- A minimap view synced to it (using 1px tile atlas for colors).
- Draggable viewport.
- Some animated sprites in world-space.
- Screen-space (yellow) and tile-space (blue) selection boxes.
- Status frames for sprites caught in selection.
- The window is still resizable (tilemap re-center appropriately and minimap sticks to its corner with a small padding).
### The first Haskell Tiny Game Jam is now open!
> Your mission: make #Haskell games in 10 lines. https://github.com/haskell-game/tiny-games-hs and the #haskell-game chat room await your entries. Good luck!
@me And the lack of figure/background contrast is glaring.
This 1953 Porsche, converted to an electric drive by a GE engineer around 1959, is being reconditioned and will be fitted with modern batteries to replace the lead-acid ones that originally powered it.
@omgubuntu IDK about those aggregator sites, but I read you, here (and google), not them.
I can aggregate for myself thankyouverymuch.
This is fascinating! The Braille Institute has developed a font - free to download - that's designed to be clearer for readers with lower vision.
An example of one of the aspects of low legibility that they tackled attached.
It's named Atkinson Hyperlegible. Atkinson was the Institute's founder - https://en.wikipedia.org/wiki/J._Robert_Atkinson
Here's where you can read about the font and download it: https://brailleinstitute.org/freefont
Via @tombofnull
@cab404 @frameworkcomputer my 1600 Ryzen did freeze too! ![]()
5900 is fine now.
@cab404 The world ends, but some of the data is then transferred to a new run, but may appear at different locations than before.
Toots as he pleases.