I did a little prototyping on a new layout for my game's character info. Not nearly complete (doesnt show most of the stats yet) but thought I'd share anyway. It at least gives an idea as to the direction im heading in on visualizing some of this stuff with just ASCII.

Some general info:

The game is called AetherMud and it is open-source :opensource: and written in Java :java:

You can find the source code here: github.com/Syncleus/AetherMUD

@freemo Wow. That is interesting stuff there. Don't forget to let me know when you want some testing done on it!

Sign in to participate in the conversation
Qoto Mastodon

QOTO: Question Others to Teach Ourselves
An inclusive, Academic Freedom, instance
All cultures welcome.
Hate speech and harassment strictly forbidden.