mysterious 40K bytecode blob >.>
github.com/OpenBW/openbw/blob/

some sort of a mix of animation data and unit behavior that depends on it, don't think the game would be playable without it... very binary, such disappoint -_-

many unforeseen difficulties later got to play a proper game against Steamhammer

odysee.com/@fuglycodelord420:d

somehow broke Stardust's fragile dragoon micro, so can't get totally crushed by it as of yet

ended up reworking a lot of the ui code... all the Xes and Ys and half-assed SDL wrappers were getting on my nerves, so partially replaced them with my own half-assed SDL wrappers and vector library...

notabug.org/fuglycodelord420/o

what's new objectively? well you can make an SCV now by pressing S...

Show thread

next is Stardust - absolutely bonkers backwards directory and include structure, but otherwise minimum language level issues. I aint got the micro to kill it with 4 workers, mainly cause probes are OP, so gotta continue working on the UI, but feels like if you can properly body block the building probes you can just kill them one by one, just like with Stormhammer.

Show thread

welp, hooked up a basic right click command, and rushed the bot with 4 drones, achievement unlocked i guess .-.

Show thread

steamhammer this time, another MSVC addict, but managed to beat it into submission

Show thread
Qoto Mastodon

QOTO: Question Others to Teach Ourselves
An inclusive, Academic Freedom, instance
All cultures welcome.
Hate speech and harassment strictly forbidden.