So in my sparetime I have been writing this open-source game, a mmorpg called a MUD (no graphics in the typical sense, all ncurses based).

Anyway, I never would have thought the most complicated part of writing the game engine would have possibly been the handling of pronouns! The number of variations you have to consider is astounding when you really try to catalog all the different types.

I think I finally got them all covered though.

@freemo You could just have a text input box so users can type their pronoun in.

Or would that not work as well.

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@zleap Thats not the purpose of it.. There isnt a single pronoun.. for example its not just "he" .. its "He, him, his, Mr. Man" and which you use depends on the context it is used in. This system addresses that.

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@zleap its also not just used for people but NPCs and enemeies in the game.. it needs sto address crowds and neuter things too.. stuff like "everyone" and "them".

@freemo

That's great. It sounds like it will handle my (current) pronouns:

"Pronouns: She/Him/Her/His
(Use "she" for the subject case, "him" for the objective case, "her" for the active possessive case, and "his" for the passive possessive case. Note: This is to avoid non-PC objectification and passivity.)"

@zleap

@Pat

LOL actually it couldnt handle that.. It actually isnt meant to handle custom pronouns (though one could add them).. Its intended to handle all the standard pronouns and all variations. For example in its current form it does assume the standard sexes of male, female, neuter.

@zleap

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