me - next time, can we make something at least remotely tangible?
brain - what's the fun in that?
me - how did we even get here?
brain - long story, but basically you lied and we had to fix things to make your lies true.
me - :|
brain - :|
me - >:(
unsightly happenings
Here you go voter:
https://notabug.org/namark/libsimple_geom/src/master/unit_tests/bool_algebra.cpp
From the depths of the metaprogramming abyss, where compiler bugs dwell, through relentless perversion emerges an abomination of your choosing. If this all goes horribly wrong, I will blame you, even though you were not paid for this.
c++ obstacle course
Try to write transparent wrapper using implicit conversion ->
-> templates don't pick it up, cause type deduction -> fix with metamagic ->
gcc rejects valid >~<
http://ix.io/2nlC/cpp
Isolate, work around.
Add an innocent constant variable -> clang segmentation faults x_x
http://ix.io/2nlF/cpp
power through without the quality of life constant.
Brag about bugs you found.
Feel alive.
long complicated poll, you will not be paid for this
For a vector of booleans representing a disjunction, considering these 3 binary operations:
1. Reducing conjunction. Reduces both operands and return the conjunction as a single boolean. Trivial, logical and sane.
2. Expanding conjunction. Returns a matrix representing a disjunction of conjunctions of all pairings of element from each operand (kind of a halfway symbolic computation). Somewhat complicated (essentially matrix multiplication), but still logical, if a bit insane.
3. Element-wise conjunction. Returns a vector containing the conjunction of corresponding elements of two vectors. This vector no longer represents a disjunction unless explicitly converted to original type. Kind of a masking operation. Illogical and insane.
Which operator would you prefer for each?
After encountering a public domain tileset on itch.io that appealed to me so much that I'm now considering experimenting with game development, I decided to start compiling a list of game assets on Itch.io that are under Debian-compatible licensing terms.
(i.e. Not the usual "don't redistribute or sell alone or in assets packs" terms which violate the FSF, OSI, and Debian definitions of Free and/or Open.)
https://itch.io/c/845926/libre-game-assets
(The description also lists other sources like OpenGameArt.)
I decided to start publishing me playing some stuff on my peertube channel, as a way to motivate me to get better and get over my shyness...
I'm not very good, but whatever, you gotta start somewhere. Hopefully with time I'll look back and laugh at the goofy attempts =D
This is the first song. From now on I'll just boost my peertube status with every video
https://video.qoto.org/videos/watch/6b952c22-d141-495b-bd36-9c5a2d96d31f
oh no, sheltered manbaby @Dokyriak with his beloved @Weiss_Drache witness thievery for the first time in their forty something years of no life, their tiny tribal minds traumatized by this beyond repair :O
Another one, from last year's LibrePlanet: https://media.libreplanet.org/u/libreplanet/m/who-s-afraid-of-spectre-and-meltdown/
Антанас Суткус. Незрячий пионер. Каунас, 1962. Можно было бы сказать, что слепой человек не реагирует на камеру, и его лицо не превращается в маску. Или что образ головы без волос тянет из памяти множество других образов, которые сохранили длинную историю страданий. Но самое главное не это. Иногда фотография при всей материальности своих инструментов может проникнуть в невидимое. И тогда перед нами не просто мальчик с хрустальными глазами. Чувствительная к свету пленка сохранила то, что легко назвать душой. Это портрет как будто вывернутый наизнанку, и внутреннее здесь явно настолько, что обычная царапина на правой щеке мальчика, как порез по сердцу зрителя. Но невыносимей всего его взгляд удивленный и нездешний за рамки кадра, как за границу жизни. И наверное то, что мальчик не смотрит прямо в камеру, это снисхождение к нам. Кто готов к тому, что эти глаза будут смотреть на него?
https://onpaper.su/antanas-sutkus-nezryachij-pioner-kaunas-1962/
The good news is that there is light at the other end of the tunnel and China is now in a position to help the rest of the world.
The bad news is that they were *vastly* more aggressive in fighting the spread than we have been.
---
RT @redfishstream
Chinese medical workers who have been fighting the #coronavirus day and night in Wuhan celebrated the closing of the last temporary hospital in Wuhan.
The repo…
https://twitter.com/redfishstream/status/1238457755415064576
Implementing equality tests is difficult: https://www.craigstuntz.com/posts/2020-03-09-equality-is-hard.html
Copying text from a PDF file is difficult: https://www.filingdb.com/pdf-text-extraction
Кускургуль, Тюменская область | Kuskurgul, Tumen region, 2015.
(c) Alexander Aksakov
#closeuprussia #alexanderaksakov
#rf #photography
@rf
Have you watched this?
https://www.numberphile.com/videos/ptolemys-theorem
Why haven't you watched this?
Watch this or get out :V
as promised - theora color conversion spec codified
https://git.qoto.org/namark/neogol/blob/master/source/recorder.cpp#L16-33
but why are those gliders leaving trails? no those are not video artifacts(the discoloration and random red patches are), those are the ancestors!