World-building question: Do you have any food-themed holidays in your tabletop games?
In the game I'm running, the local temple bakes a huge cake to feed everyone in town. The players have been getting increasingly creative with it as the festival approaches.
@tatzelbrumm @freemo @berkes @rbe_expert @Gargron @trinsec @khird Wars have been started over less!
@freemo First of all, thanks for all your hard work running qoto.
Second, I know it really sucks; it annoys me that qoto.org is on the ban list of some tabletop gaming servers, for no reason listed (other than they copied it from elsewhere).
But you’ve got to learn to only worry about the things you can control, otherwise you’ll just drive yourself into depression.
So what if this Rochko guy is being an arse. People are free to do what they want. I know they are giving in to someone’s agenda, but maybe from their point of view they are just afraid (of reputation). Qoto will survive, despite.
And I’m not sure if succumbing to Godwin’s law is helpful. I doubt the intention is to support them; the motivation is more likely fear … maybe a more accurate headline “Rochko succumbs to demands out of fear” ? (rather than support)
I mean if someone points a gun at me in the street and demands my wallet, if I give it to them it doesn’t mean I support theft. (Even if it turns out to be a fake gun).
@vees I don't think it is a big issue; in 2 years IPv6 will be > 50%, and then IPv4 in the minority. Like early on a lot of things did not work for IPv6, from now on I think we will increasingly see things not working with IPv4.
@amandapalmer using federated (like email, or the telephone system) and open source software (free, supported by patronage, like modern music) is a good move.
Just make sure you understand and agree with the rules for the server you are on (each is different, but it's not too hard to move).
Funny thing is, it seems like Musk wants to make Twitter open source and maybe better interconnected, e.g. put the power back into individual hands on who they ban (rather than being dictated from the top), although the reaction is certainly accelerating that.
@freemo @cr well, qoto doesn't have IPv6 at all. Normal DNS has only an A record for qoto.org (no AAAA).
However, I use DNS64, so get back a synthetic NAT64 AAAA address (starting with 64:...). A "not proper" IPv6 address.
To add IPv6 you either need a hoster that provides it, or put a CDN in front (although as has been pointed out to me that means you need to also trust your CDN as well as your hoster, e.g. for HTTPS security).
@mynacol @vees fair enough; I didn't actually realise Cloudflare did that, but I guess if I point my DNS at them, then they can take over TLS as they want.
My main sites actually use the IPv4 proxy from my hoster (Mythic Beasts), and then provide DNS64+NAT64 for outgoing. My hoster owns the physical servers, so I have to trust them.
@vees even if you server is #ipv6 , it is relatively easy to add a CDN like cloudflare in front of it, and reverse-proxy both IPv4 and IPv6. That's what I do with my IPv6 only server, e.g. gryphontechnology.com
That is if you still want to interoperate with the 60% of the internet that is still IPv4.
How to setup your Mastodon instance on a Raspberry Pi in an IPv6-only environment using NAT64 #mastodon #ipv6 https://www.raspberrypi.com/news/host-your-own-mastodon-instance-on-a-raspberry-pi/
Digital edition of #Dragonlance pre-order has arrived. Time to settle in for some all-day reading!
@ryancoordinator Just install https://yunohost.org/ . Or, some NAS devices have packages and make reasonable servers, e.g. for Plex
So the Tumblr owner tweeted (how ironic) they would be adopting ActivityPub, but lets wait to see something actually happen. Articles pointed to "WordPress supports ActivityPub" , but it's actually a third party plugin by https://mastodon.social/@pfefferle (great plugin - I use it on my blog).
Every once in a while, I stumble across a quote that tells me that what we play today as a #ttrpg is nothing at all like #garygygax intended. And I'm ok with that:
> Number of Players: At least one
> referee and from four to fifty
> players can be handled in any
> single campaign, but the referee
> to player ratio should be about
> 1:20 or thereabouts.
Hi Folks! ๐๐ป
Time for that #Introduction post:
๐ข: #Microsoft employee, currently driving our #Passwordless story for #AzureAD customers. Also #FIDO, #FIDO2, #phishing-resistant, #UX, #A11y, and please dear gods, #EnableMFA.
๐ก: Seattle Exurbs
๐จ๐ปโ๐ฉ๐ปโ๐ง๐ปโ๐ฆ๐ป: #workingmom, fam of 4.
Enjoy ๐ฅ, ๐ฉ๐ปโ๐ณ, ๐ค,๐
Looking forward to learning more about #indieweb!
@TDungeonator I think classes are actually a fairly uncommon mechanic. Some open source game options: Fate, Open Basic, Dungeon World, Blades in the Dark, Gumshoe. Although systems like BitD have "playbooks", they are just guidelines, and characters can actually pick any abilities. A review of the above: https://sgryphon.gamertheory.net/2022/06/04/open-source-alternatives-to-dungeons-dragons/
Lead Consultant @TelstraPurple, doing Internet-of-Things (#IoT), #dotnet, #blockchain, #DevSecOps. Certified Azure IoT Developer, MCSD: ALM, #PRINCE2, Scrum. Tabletop gamer.