After over two years of work, our second earthquake game (Cascadia 9.1) is finished!
It will disappear for a few months in the fall so we can run experiments on its effectiveness as a teaching tool, but you can play it on the web now:
https://peterdrake.itch.io/cascadia-91-internal-test
itch.io
Two important notes:
1) It asks you for a code at the beginning. Enter 1 if you want your character to live in an apartment, 2 for a house.
2) At the end, there's a message about scrolling down to complete the survey; ignore that.
If you find any game-breaking bugs, please let me know!
#GameDev #unity #unity3d #pdx #portland #earthquake #disaster #preparedness
@peterdrake Mrm, bug: When the earthquake happened, I went out of crawling mode and wanted to move to the sliding glass doors... but my character got stuck walking south (into the dinner table) and I couldn't do anything anymore because it's stuck doing that walking.
@trinsec Thanks -- we'll look into that!
@trinsec ... and please try again, avoiding the table at that point.
@peterdrake But during the earthquake the quest was like 'go crawl under the dinner table'?
@peterdrake From what I remember, I stood up and did want to walk to the glass ceiling, but for some reason it was stuck walking south. Maybe because I clicked C again or something, intending to uncrawl, but something messed up?
Got 340/340 now, by the way. But the tarp thing was annoying. Why should the other things be placed first (toilet paper, sanitary thingies) before I can hang up the tarp? Logic dictates that I should hang it up first otherwise I could accidentally sweep those things in the hole.
@trinsec I can't seem to reproduce this issues, but I'll keep an eye out for it. C shouldn't do anything after the quake is over. You were walking, not crawling, when you got stuck?
I'm glad you were able to 100% the game!
The tarp is hung up last because everything else is going under the tarp; if you put that up first, you wouldn't (from this camera angle) be able to see what you were doing. The tarp is for privacy; the smaller wooden lid that is added with the plywood is to cover the hole.
If you're curious, the apartment condition has a different sanitation system: a 2-bucket toilet.
Many thanks for testing!
@peterdrake I was walking, yeah. Maybe it was a split second that I auto stood up (I noticed that in the 2nd run) and pressing C at the same time.
@trinsec It's possible. We've had a number of nasty bugs that derive from the event-driven, multithreaded nature of Unity. It can be difficult to guarantee that one event happens before another and some bugs only occur if you press a key at *exactly* the right (wrong?) time.
@peterdrake Also, I really want to replace those sliding glass doors for the non-lethal kind of glass... you know, the one that'd break in a thousand pieces which'd not kill you when it breaks. :P