After over two years of work, our second earthquake game (Cascadia 9.1) is finished!

It will disappear for a few months in the fall so we can run experiments on its effectiveness as a teaching tool, but you can play it on the web now:

peterdrake.itch.io/cascadia-91
itch.io

Two important notes:

1) It asks you for a code at the beginning. Enter 1 if you want your character to live in an apartment, 2 for a house.

2) At the end, there's a message about scrolling down to complete the survey; ignore that.

If you find any game-breaking bugs, please let me know!

@peterdrake Mrm, bug: When the earthquake happened, I went out of crawling mode and wanted to move to the sliding glass doors... but my character got stuck walking south (into the dinner table) and I couldn't do anything anymore because it's stuck doing that walking.

@trinsec ... and please try again, avoiding the table at that point.

@peterdrake But during the earthquake the quest was like 'go crawl under the dinner table'?

@trinsec Yes, DURING the quake you're supposed to crawl under the table. You did that, and then after the quake ended you got out from under the table, stood up, and then walked into the table again, right?

@peterdrake From what I remember, I stood up and did want to walk to the glass ceiling, but for some reason it was stuck walking south. Maybe because I clicked C again or something, intending to uncrawl, but something messed up?

Got 340/340 now, by the way. But the tarp thing was annoying. Why should the other things be placed first (toilet paper, sanitary thingies) before I can hang up the tarp? Logic dictates that I should hang it up first otherwise I could accidentally sweep those things in the hole.

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@peterdrake Also, I really want to replace those sliding glass doors for the non-lethal kind of glass... you know, the one that'd break in a thousand pieces which'd not kill you when it breaks. :P

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