A little late, but here's my entry for a #ScreenshotSaturday. #GameDev #IndieDev #IndieGame #VideoGame #Logistics #Godot
Newest version (2.1) of the #Godot port of my game #uFactory just released. And it's on sale for the #SteamSpringSale!
I know it's a bit late for a #ScreenshotSaturday, but I just finished the beer brewing level in my #Godot engine remake of my game #uFactory!
Progress continues on remaking my #IndieGame, #uFactory, in #Godot:
https://store.steampowered.com/news/app/923710/view/4032479067162721252
For those of you trying to move off #unity, if #godot's weak C# is a deal-breaker, check out #Stride. I've only just started trying it out, but so far it's very promising. It's tightly linked with .NET, so the dev-env is Windows only, but the output is multiplatform, and the integration with C# is outstanding.
It's also got an editor layout and general scene framework that are very similar to unity, which makes transitioning easier.
Software engineering contractor/consultant in Florida specializing in .NET C# #WebDev, plus #Indie #GameDev in #MonoGame, #Stride, and #Godot.
I like complex simulations and enjoy writing procedural generation algorithms for fun.
#Pilot in training. Burgeoning fan of #Aviation in general.
Fan of #1A jurisprudence and the kind of #FreeSpeech that applies to everyone equally.
Pro-Democracy. Pro-Rights. Pro-Freedom. In that order.
Politically moderate, but a registered Democrat since January 7th 2021.
He/Him 🏳🌈
High risk of rants, especially with the lack of character limit.